Sporty Ventures

An all-in-one fitness-tracking tool

Collaborating with my design team and SV stakeholders, we designed a feature for SV users to explore local running / hiking / biking routes and record the data during & after their workouts. Users can customize the tracking panel by themselves depending on their needs.

Key Words

Responsive Design
UX Design
Team Coordination

My Role

UX designer in a team of four

Duration

Two months, Sep - Oct 2021

Tools

Miro, Figma, Photoshop

Business goals

What do they want to achieve?

In the meeting with SV CEO and design lead, we set our goals for this round of design as follow:

  • As a new fitness app, they want to do something different from the current popular apps to attract new users.
  • They want to show their professional insights of data and sell advanced work out tips.

What are the challenges?

Can we do better as a fitness-tracking tool?

According to the personas, user journey maps, and the empathy map from the earlier research stages, we synthesized challenges for this product as follow:

Integration: HMW integrate and visualize synced data from other apps? What's the priority? What kind of data do users really care about?

Tracking: HMW differentiate the tracking feature of SV from other running/biking/hiking tracking tools so people who love cardio sports don't need to switch between multiple apps?

Analysis: HMW interpret sports data into valuable analysis and come up with useful suggestions for users?

Community: HMW build an active community where users could get motivation from each other?

We, as a team of four, decided to split the big scope and focus on each challenge during the process. It has been a very efficient way for us to engage in solo design and do in-team critics weekly before showing deliverables to the product manager and the CEO. My challenge to tackle is about tracking.

Okay. How to track?

The Users

What they expect to have in their fitness tracking tool?

Given the existing research and interviews with SV's potential users, our team have already analyzed existing fitness apps and created user journey maps as a guide for ideation. I marked some keywords and phrases related to the tracking feature and always kept them in mind throughout the following design process.

The User flow

How do users pick their routes & track their fitness?

Thinking about steps users may take when exploring routes and selecting one as their fitness goal, I mapped out the user flow by dividing users' fitness needs into two situations: "explore routes to track" and "start tracking now". Users can choose whichever they want.

low-fidelity wireframes

Ideas are tangible by sketches

Here is a list of my ideas, inspired by the preliminary user research and personas, that I want to incorporate into the user flow. I mapped them out by sketches so that I can clearly see how the ideas were visualized and structured.

  • Users can have express access to the tracking mode with only a few clicks;
  • Users can switch quickly between the map & the list views for different purposes;
  • Users can know where the supporting facilities, such as water fountains and restrooms, are located based on the route map;
  • Fitness data could be professional for advanced users and understandable and inspiring for beginners.

Wireframing & wireflow

Lo-Fi wireframes were structured into the wireflow, integrated by the sketches and the user flow, to indicate the layout of elements in pages and pages themselves. In this round, I also provide solutions responding to the following comments based on the last iteration of sketches from the client.

Usability testing

Listen to feedback before diving into details

I conducted five interviews with people ranging from beginners to advanced-level biker. The process was a bit limited to the time and the number of people I could reach out to, still, it was fun to notice that people at different fitness levels prioritize information in a very different way when talking with the them.

After discussing with the team to confirm the changes, the deliverables are approved to move forward to the high-fidelity design to incorporate users' feedback and suggested ideas.

Team Feedback

Future possibilities

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